Patch 5.4.2p3
ImprovementsiOS: Exposed EditorUserBuildSettings.iOSBuildConfigType in public API.User profile markers in scripts now show in platform profilers even when the Unity profiler is not...
View ArticlePatch 5.4.2p4
Fixes(845815) - Animation: Fixed an issue where Legacy animations could not be previewed.(830110) - Asset Pipeline: Fixed a regression where AssetDatabase.SaveAssets won't save changes made to a prefab...
View ArticlePatch 5.3.7p1
Fixes(818174) - Android: Fixed case of audio stutter when launching Android player from a notification on the lockscreen.(807983) - Android: Fixed an issue whereby the projects without audio stopping...
View ArticlePatch 5.4.3p1
ImprovementsLighting: Added more information to the additive loading error message e.g. The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Directional...
View ArticlePatch 5.3.7p2
ImprovementsmacOS/iOS/tvOS: Allow developers to use Xcode's manual signing paradigm by specifying a provisioning profile in Player Settings.VR: Updated Oculus to version 1.10. Fixes(832578) - Audio:...
View ArticlePatch 5.4.3p2
ImprovementsShaders: Increased the number of allowed shader keywords to 256 (up from 128). Optimized related parts of the code, so it's often actually faster now.Fixes(844606) - Android: Fixed crash on...
View ArticlePatch 5.4.3p3
Fixes(825170) - Android: Fixed a pause-resume incorrect behaviour in certain circumstances.(845646) - Android: Input.backButtonLeavesApp = true now exits gracefully.(824462) - Android:Â The platform...
View ArticlePatch 5.5.0p1
ImprovementsGraphics: An assert message is now shown in the console for platforms that don't support linear rendering with OpenGL ES API.macOS/iOS/tvOS: Enhancement to allow developers to use Xcode's...
View ArticlePatch 5.4.3p4
Improvements(757055) - Graphics: Added support for feature level 11.1 on D3D11/D3D12. This brings native support for RGB565, ARGB4444 and ARGB1555 RenderTexture formats.Fixes(856822) - Editor: Fixed a...
View ArticlePatch 5.5.0p2
Improvements(757055) - Graphics: Added support for feature level 11.1 on D3D11/D3D12. This brings native support for RGB565 and ARGB1555 RenderTexture formats. Note that this does not render correctly...
View ArticlePatch 5.3.7p3
Fixes(853979) - Build Pipeline: VR Splash Screen texture will no longer be included when building a project for a non-VR platform.(791434) - Core: Fixed an issue which was causing hangs in the job...
View ArticlePatch 5.5.0p3
ImprovementsShaders: During shader compilation if an unknown/unhandled error occurs append the unknown/unhandled error message to the shader compiler error message. This gives some context on what...
View ArticlePatch 5.5.0p4
Fixes(858785) - Analytics: Fixed occasional windows editor crash on shutdown.(827110) - Android: Disabled fence sync on poor performing drivers.(855603, 859268) - Android: Fixed a crash when reloading...
View ArticlePatch 5.4.4p1
ImprovementsDocumentation: Android - Added warning to raw JNI interface description.Fixes(none) - Analytics: Fixed an issue where transaction events could send the wrong value for "amount" on the WebGL...
View ArticlePatch 5.4.4p2
Fixes(852307) - Android/IL2CPP: Prevent a crash which could occur with the use of OnAudioFilterRead callbacks on krait CPUs.(836697) - Android: Identified unaccounted spikes in profiler.(857203) -...
View ArticlePatch 5.5.1p1
ImprovementsAndroid: Gradle export now supports custom templateAndroid: Gradle export troubleshooting addedGraphics: Added new APIs: Mesh.GetIndexStart and Mesh.GetIndexCount.Tizen: Added a button to...
View ArticlePatch 5.5.1p2
ImprovementsVirtual Reality: Updated to Oculus runtime version 1.11Fixes(854214) - Android: Fixed an incorrect behaviour with Application.persistentDataPath.(none) - Android: Fixed readback from float...
View ArticlePatch 5.3.7p4
ImprovementsVirtual Reality: Updated to Oculus runtime version 1.11.Fixes(854214) - Android: Fixed an incorrect behaviour with Application.persistentDataPath.(none) - Android: Play audio from...
View ArticlePatch 5.4.4p3
ImprovementsAsset Importing: Significant performance improvements to DXT1, DXT5, BC4 and BC5 texture compressor, resulting in faster asset imports.Audio: Add support for streaming oggvorbis on Android...
View ArticlePatch 5.5.1p3
ImprovementsAsset Bundles: Improved load asset performance by up to 25% for standard asset bundles. (Not streamed scene bundles).Audio: Add support for streaming oggvorbis on Android and iOS.(815299) -...
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