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Patch 5.5.1p4

ImprovementsAsset Bundles: Introduced the ability to use ShaderVariantCollection to ensure Shader variants are built when packing the Shader with ShaderVariantCollection seperate from the Material...

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Patch 5.4.4p4

ImprovementsAsset Bundles: Introduced the ability to use ShaderVariantCollection to ensure Shader variants are built when packing the Shader with ShaderVariantCollection seperate from the Material...

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Patch 5.5.2p1

ImprovementsUnityAds: Updated native binaries to 2.0.8.Fixes(861178) - Analytics: Fix adds Internet permission on Android when Analytics service is used.(837483) - Android: Acquire context on focus...

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Patch 5.5.2p2

Fixes(884523) - Animation: Playback range is now correctly displayed after changing the Samples of a clip.(873836) - GameObject: Fixed position inconsistency when using generic instantiate.(866194) -...

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Patch 5.5.2p3

Fixes(868587) - Animation : Fixed a race condition in the legacy animation system which could cause a crash if a GameObject and an Animation assigned to that GameObject were deleted in the same...

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Patch 5.5.2p4

Improvements(815861) - UI: CanvasRenderer::OnTransformChanged will not be called when object is inactive.Fixes(851523) - Android: Fixed incorrect dangerous permissions dialog behavior when the app was...

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Patch 5.4.5p1

Improvements(815861) - UI: CanvasRenderer::OnTransformChanged will not be called when object is inactive. Fixes(837483) - Android: Acquire context on focus before notifying player.(743739, 887242) -...

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Patch 5.5.4p3

FixesEditor: Fixed Security Vulnerability UNITY-SEC-844 - https://unity3d.com/security Revision: 245d8623a674

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Patch 5.4.5p5

FixesEditor: Fixed Security Vulnerability UNITY-SEC-844 - https://unity3d.com/securityRevision: 8c4c93a90556

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Patch 5.3.8p2

FixesEditor: Fixed Security Vulnerability UNITY-SEC-844 - https://unity3d.com/securityRevision: 702ec25c6a03

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Patch 5.5.4p4

Fixes(893779) - Animation: Fixed an issue whereby AnimatorState's WriteDefaults was not working properly on very specific setups.(865522) - Build Pipeline: Fixed GameReleaseCollector crash on recursive...

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Patch 2017.1.0p5

ImprovementsEditor: Added editor strings (profiler, Unity remote & etc.) for 2nd gen. iPad Pro.Linux: Print log file path before redirecting.Windows Player: Improved "Oops!" crash dialog.Windows:...

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Patch 2017.1.1p4

Fixes(945953) - Android: Fixed a shader compile error on devices not supporting GL_FRAGMENT_PRECISION_HIGH.(938978) - Animation: Fixed animation events firing twice when using Animator manual...

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Patch 2017.1.2p1

ImprovementsEditor: Fixed instabilities within Integration tests, namely suites, ProfilerSuite.ProfilerDynamicSampleTests, ProfilerSuite.ProfilerCustomSamplerTests.Multiplayer: Increased send bandwidth...

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Patch 5.5.5p1

Fixes(945338, 946061) - Android: Fixed black screen on startup on Android Oreo devices.(873467) - Editor: Fixed the Callback registration failed kMaxCallback crash when entering playmode.(950978) -...

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Patch 5.6.4p1

ImprovementsGlobal Illumination: Added ATrous filter for the Progressive Lightmapper.iOS: Add identification enums for iPhone 8, 8+ and X.Multiplayer: Increased send bandwidth for web sockets.tvOS:...

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Patch 2017.1.2p2

ImprovementsiOS: Implement support for 4K AppleTV icons and splashscreens.Fixes(930830) - AI: Fixed an unwanted gap in the navigation mesh produced by a concave edge crossing a tile boundary.(956599) -...

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Patch 2017.2.0p1

Improvements2D - Exposed methods to set and retrieve Physics Shape from a Sprite.2D - Sprites created by importing a texture now have a default Physics Shape generated.Graphics - Added APIs to retrieve...

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Patch 5.6.4p2

Fixes(930830) (936512) - AI: Fixed unwanted gap in the NavMesh produced by a concave edge crossing a tile boundary. (956599) - Android: Fixed header availability in UnityWebRequest when response uses...

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Patch 2017.2.0p2

Improvements2D - Improved the name for the packed texture generated by a Sprite Atlas.Android - Changed "Bundle Identifier" to "Package Name" in associated error messages.Android - Improved error...

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