Fixes
- (999831 (990267)) - Asset Import: Fixed crash when importing fbx .meta files that contains references to non-existing scripts.
- (944221) - Asset Import: Fixed importing animation with negative custom framerate.
- (1010406) - Editor: Fixed undoing the activation of a UI layout component did not undo the side effects to the children RectTransforms.
- (925835) - Editor: Fixed Skinned Mesh not being removed on undo.
- (1006537 (937499)) - Editor: Fixed Editor start when the network is poor.
- (None) - Editor: Fixed Input field staying highlighted after Enter key is pressed.
- (998407) - Editor: Fixed dragging sliders producing multiple undo steps.
- (950671) - Editor: Fixed "Errors: "Assertion failed: Editor Camera already has a render stack set... recursive rendering" and memory leak.
- (1010396 (966172)) - Editor: Fixed driven RectTransforms causing a scene to be constantly flagged as dirty.
- (926834 (921915)) - Editor: Fixed errors related to temp TLS allocations.
- (1009688) - Editor: Fixed vsync not always off for scene view.
- (989476) - IL2CPP: Improved performance of IL2CPP player startup.
- (760222) (845851) (953606) - iOS: Fixed Standard shader specular highlights on mobiles.
- (972995) - iOS: Added support for iPhone X second stage splash screen.
- (None) - Multiplayer: Fixed server active disconnect client for web sockets.
- (946958) - OSX: Fixed crash in UnitcodeInputView during editor shutdown.
- (996015) - Windows: Fixed resolution dialog not showing monitor list and crashing on pressing 'Play' button on some weird monitor setups.
- (1011575 (991127)) - XR: Updated Google VR NDK to 1.130 for Android/1.120 for iOS.
Revision: fc055e6cd68b