5.6.5p4
unityhub://5.6.5p4/10861494ddb7
Windows (X86-64)
Unity Editor Windows (X86-64)
Component Installers
Release Notes
Fixes
- (1019920 (902838)) - Audio: Fixed an issue where unloading an asset bundle containing AudioClips would cause all other AssetBundle audio clips to be unloaded.
- (905161) - Editor: Fixed various UnityEditor.VersionControl.Provider APIs when used with newly created VersionControl.Assets.
- (943051) - Editor: Fixed an issue with picking objects on Windows/D3D11.
- (966404) - Editor: Fixed Editor crashes in "RenderSelectionOutline" when using ImageEffectAllowedInSceneView and set camera's targetTexture to null.
- (None) - Graphics: Fixed cullmode not being reset after Deferred and Forward rendering loops.
- (1001377 (953606)) - iOS: Fixed standard shader specular highlights on mobiles.
- (947049 ()) - Linux: Fixed OnMouseDown not working with touch screens.
- (None) - Multi-Display: Fixed non-primary display input for mouse events on standalone.
- (969368) - Physics: Fixed memory leak when resizing BoxColliders.
- (1019921) - Physics: Fixed scale not being taken into account when computing a collider's pose.
- (1005311 (905817)) - Scene: Fixed DoImportScene crashing when importing FBX files.
- (968997) - Shaders: Fixed shader compiler crash when compiling specific D3D9 shaders.
- (919351) - Shaders: Fixed an issue with the Shader Compiler which would result in GLSL based platforms not being able to compiler certain shaders.
- (1005779) - Substance: Fixed a memory leak when using cloned ProceduralMaterials.
- (1008883) - Test Runner: Fixed missing category filter.
- (1011576 (991127)) - VR: Fixed Cardboard VR failing to initialize on certain Android devices.
- (1016356(1016356) - XR: Fixed LoadDeviceByName causing crash on Cardboard/Daydream in 5.6.5p3.
Revision: 10861494ddb7