2017.2.3p1
unityhub://2017.2.3p1/b4bae9093154
Windows (X86-64)
Unity Editor Windows (X86-64)
Component Installers
macOS (X86-64)
Release Notes
Improvements
- Mobile: Improved ping performance on Android devices supporting ICMP sockets, see the documentation for more information.
- UI: Improved canvas inspector to show a warning when set to screen space overlay if the project is using VR.
Fixes
- (1027547(1018697)) - Android: Fixed to only include selected abi's from an .aar plugin.
- (1013708(984292)) - Android: Fixed black screen on Adreno GPU when using postprocessing stack and GLES2 graphics API.
- (1014724) - Asset Import: Fixed push pull dilation not being applied when importing lightmaps.
- (None) - Build: Fixed build is no longer strict.
- (805844) - DirectX: Fixed running player on fullscreen exclusive mode shows black screen.
- (1000350) - GI: Fixed rare crash when seam stitching is enabled on object packed to the boundary of a lightmap.
- (1018879(934897)) - Graphics: Fixed rare deadlock in CreateGpuProgram when graphics jobs are enabled.
- (1006887) - Launcher: Fixed editor crashing while loading a project if you quit Unity Hub.
- (978602) - Mobile: Fixed screen flicker when launching Handheld.PlayFullScreenMovie.
- (962027) - Physics: Fixed cloth losing it's constraints when active on cloth component attached to a skinned mesh renderer.
- (1026779) - UI: Fixed nested GameObjects without a Layout Element will effect a Layout Groups arranagement after being disabled and enabled.
- (976010) - Web: Fixed crash when aborting AssetBundle download using UnityWebRequest.